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Archive/retro/SETUP_STATUS.md

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Habbo Retro Setup Status

Completed Components

1. Prerequisites (100%)

  • Node.js v22.19.0 installed
  • npm 10.9.3 installed
  • Angular CLI 21.0.2 installed
  • Java 22.0.1 installed
  • MySQL 9.5.0 installed and running

2. Database Setup (100%)

  • Database habbo_retro created
  • User habbo_user created with full privileges
  • FullDB.sql imported successfully (122 tables)
  • WebSocket database updates applied
  • Database connection verified

3. Emulator Configuration (95%)

  • Arcturus Morningstar 3.6.1 downloaded
  • config.ini created and configured
  • Database connection successful
  • All game managers loaded
  • Game Server running on 127.0.0.1:30000
  • RCON Server running on 127.0.0.1:30001
  • ⚠️ WebSocket plugin missing (port 2096 not active)

4. Client Configuration (80%)

  • Nitro Cool UI (React v2.1) cloned
  • renderer-config.json configured for localhost
  • ui-config.json configured for localhost
  • ⚠️ Dependencies not installed yet
  • ⚠️ Complete asset pack not available

⚠️ Pending Components

1. WebSocket Plugin (Critical for Nitro Client)

Issue: The WebSocket plugin is required for Nitro client connectivity but couldn't be downloaded from git.krews.org due to server issues.

Status: Database settings configured, but plugin JAR file missing

Solutions:

  1. Wait for Krews GitLab to come back online: https://git.krews.org/nitro/ms-websockets
  2. Find alternative download source from community
  3. Use alternative emulator with built-in WebSocket support

2. Nitro Assets (Required for Full Functionality)

Issue: Complete converted Nitro assets unavailable due to Krews GitLab downtime.

Status: Partial assets found in Arcturus repo, but incomplete

Solutions:

  1. Download pre-converted assets when Krews GitLab is available: https://git.krews.org/oshawott/nitro-assets
  2. Convert assets manually using nitro-converter (30-60 minutes)
  3. Download complete asset pack from community forums

3. Client Installation

Status: Not started

Next Steps:

cd Nitro-Cool-UI
yarn install
yarn start  # Development mode on port 3000
# OR
yarn build  # Production build

📊 Current System Status

Running Services

  • MySQL Server (localhost:3306)
  • Arcturus Emulator (Game: 127.0.0.1:30000, RCON: 127.0.0.1:30001)
  • WebSocket Server (localhost:2096) - Plugin missing
  • Nitro Client (localhost:3000) - Not started

Emulator Console Output

Arcturus Morningstar has successfully loaded.
System launched in: 4977ms. Using 28 threads!
Memory: 50/41MB
Started GameServer on 127.0.0.1:30000
Started GameServer on 127.0.0.1:30001

Database Tables

  • Total: 122 tables
  • Key tables: users, rooms, items, furniture, catalog

🚀 Next Steps (Priority Order)

High Priority

  1. Obtain WebSocket Plugin

    • Try alternative download sources
    • Check community Discord servers
    • Consider alternative emulators with built-in support
  2. Install Client Dependencies

    cd /Users/matt/DEV/retro/Nitro-Cool-UI
    yarn install
    

Medium Priority

  1. Obtain Complete Asset Pack

    • Download from community when available
    • Or convert using nitro-converter
    • Set up web server to serve assets (port 8080)
  2. Apply Database Updates

    • Fix 'cost_happiness' column error for pet commands:
    cd /Users/matt/DEV/retro/Arcturus-Morningstar-Extended/Database\ Updates
    mysql -u habbo_user -phabbo_password_2024 habbo_retro < UpdateDatabase_Happiness.sql
    

Low Priority

  1. Create Test User with SSO

    UPDATE users SET auth_ticket = 'test_sso_123' WHERE id = 1;
    

    Then access: http://localhost:3000/?sso=test_sso_123

  2. Configure Badge Imager (Optional)

    • Create missing directory structure
    • Configure path in database

📁 Project Structure

/Users/matt/DEV/retro/
├── Arcturus-Morningstar-Extended/  # Emulator source
│   ├── Latest_Compiled_Version/
│   │   └── Habbo-3.6.0-jar-with-dependencies.jar
│   ├── Default Database/
│   │   └── FullDB.sql
│   └── Database Updates/
│       ├── UpdateDatabase_Websocket.sql ✅
│       └── UpdateDatabase_Happiness.sql ⚠️
├── atomcms/                        # Laravel CMS (not configured yet)
├── emulator/                       # Working emulator directory
│   ├── config.ini ✅
│   └── Habbo-3.6.0-jar-with-dependencies.jar ✅
├── Nitro-Cool-UI/                  # React client
│   └── public/
│       ├── renderer-config.json ✅
│       └── ui-config.json ✅
├── nitro-converter/                # Asset converter tool
├── HABBO_RETRO_SETUP_PLAN.md      # Complete setup guide
└── SETUP_STATUS.md                 # This file

🔧 Configuration Files

Database Credentials

  • Host: localhost:3306
  • Database: habbo_retro
  • User: habbo_user
  • Password: habbo_password_2024

Emulator Configuration

File: /Users/matt/DEV/retro/emulator/config.ini

  • Database: Connected
  • WebSocket: ⚠️ Configured but plugin missing
  • Game Port: 30000
  • RCON Port: 30001

Client Configuration

Files: Nitro-Cool-UI/public/renderer-config.json, ui-config.json

  • WebSocket URL: ws://localhost:2096
  • Asset URL: http://localhost:8080
  • Status: Configured, awaiting assets

🐛 Known Issues

  1. WebSocket Plugin Missing

    • Impact: Nitro client cannot connect
    • Workaround: None currently, plugin required
  2. Pet Command Column Missing

    • Error: Column 'cost_happiness' not found
    • Impact: Minor, affects pet commands only
    • Fix: Apply UpdateDatabase_Happiness.sql
  3. Asset Pack Incomplete

    • Impact: Client will show errors loading furniture/avatars
    • Workaround: Download complete pack or convert manually
  4. Badge Imager Disabled

    • Impact: User badges won't generate images
    • Priority: Low, optional feature

📞 Support Resources

Community

Documentation

Success Criteria Progress

  • Prerequisites installed
  • Database created and populated
  • Emulator configured and running
  • Client configured
  • WebSocket server running
  • Assets available and served
  • Client connecting to emulator
  • Users can login
  • Users can enter rooms
  • Chat functionality works

Overall Progress: 60%


Last Updated: December 5, 2025, 19:25 AEDT Status: Core infrastructure ready, awaiting WebSocket plugin and complete assets