1.9 KiB
1.9 KiB
Havana Environment
Havana is a unique emulator project targeting the "Transition Era" (v31+ from ~2009). This was the period where Habbo began introducing Flash elements alongside Shockwave, leading up to the full Flash migration.
🛠 Tech Stack
- Language: Java 17
- Base: Originally a fork of Kepler, evolved to support v31.
- Client: Supports dual connection:
- Shockwave: For v31 specific features.
- Flash: For r39+ era connections.
🚀 Key Features
- Hybrid Support: One of the few emulators attempting to bridge the gap between late Shockwave and early Flash.
- Ecotron: Working recycling system.
- Games: BattleBall, SnowStorm, Wobble Squabble.
- CMS Integration: Comes with a deeply integrated Java-based "Web" component (Havana-Web) acting as the CMS backend.
📂 Project Structure
Located in /havana, the structure is:
havana/
├── Havana_Repo/
│ ├── Havana-Server/ # Game Server Source
│ ├── Havana-Web/ # Integrated CMS/Web Source
│ └── tools/ # Assets and DB schemas
└── start_havana.sh # Helper script
🔌 Ports
| Port | Description |
|---|---|
80 |
Web Interface/CMS (Note: Conflicts with AtomCMS if running simultaneously) |
3307 |
Dedicated DB Port (if not using unified) |
🛠 Setup & Running
Important: Havana usually demands port 80. Ensure other web services (like AtomCMS in /retro or Apache/Nginx on your host) are stopped.
./docker-manage.sh start havana
Or using the specific script in the folder:
cd havana
./start_havana.sh
🌐 Access
- Website:
http://localhost(Register/Login here) - Client: Launched from the website after login. Requires Shockwave-compatible browser.